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| Flogging FAQ
FLOG WITH WHAT?
A 'flogger' shall remain for the moment 'any flexible many-tailed
striking tool where the tails are simple strips of leather or similar
substances, designed for use on the human body'. In short, not
bullwhips, braided cat-o-nines, crops, scourges, thudtoys and such,
simply floggers. A braided cat is similar to a flogger in many respects,
yet has a distinct 'feel', both these and floggers with knotted ends are
left for another discussion.
As floggers were less available in former days, many people made their
own in various styles and weights. Even if you are not doing so, some
basic principles of design might help you select a superior one from the
regrettably large supply of the other sort. I shall not include specific
designs, the subject has been done to death before, and they are readily
available elsewhere.
Design notes-
For any given force, the smaller the contact area that force is
concentrated in, the greater the potential for damage. Think of a knife
edge as the extreme case. This is why quality flogger tails have rounded
edges and tips; although sharp edges require less work and are less
expensive, rounded edges are preferable.
The wider the tail, the more surface area to be forced through the air,
and again, the more lands at once on the skin. As a general rule for the
same material, thin tails 'sting', wide tails 'thud'. Thin, rounded
thong tails sting much more than 5/8 inch wide flat tails, for example.
If all things are equal, the more tails a flogger has, the slower it
travels, and the longer the tails are, the more leverage is gained. Both
of the above make a flogger heavier, but the longer tails can make it
disproportionately more difficult to control, therefore many of the
'standard' floggers have tail lengths between 15 and 22 inches. It is
possible to do quite interesting things with a long flogger, such as
laying it down an entire back at once, but this is not recommended for
beginners as it can take serious practice to do well. Very short
floggers have special uses for close work, one nipple at a time, that
sort of thing. Floggers with perhaps 15 to 25 tails are average, twice
that makes a heavier version of the same design.
For safety, flogger tails must remain fixed to the end of the handle;
this region is where the most stress occurs in use. A good covering knot
will help reduce this strain, and keep the tails together. The handle
must work with your hand, not against it, neither too large nor small
for a proper grip, and a knot or swelling near the end of the flogger
serves to prevent slippage. Short handles are better for control, longer
handles provide more leverage. The weight of the handle must feel
'right' with the tails [something one must feel, not read about. If the
sellers will not allow a cautious swing of prospective purchases, find
another shop].
Beyond weight, width and length, the materials matter most. I have
personal experience only with the following, perhaps others may share
their knowledge as well. A selection from the below provides a range of
severity and feelings from 'did you start yet?' to 'Omigod!'. Again in
general, the softer and lighter the material, the safer it is [the
harder/longer it may be used without risk], and the softer it feels. As
ever, *the RESPONSIBLE TOP TESTS each implement on himself before it
touches a bottom, and checks for breakage or other safety problems
before each use.*
Material List-
An ounce or two of loosely twisted cotton wool in a pillowcase folded
lengthwise- this and the next two have been useful for those with no
experience with flogging, yet much interest. Quite safe, I originally
tested mine by repeated strikes to my own face with no effect.
Chamois- a more permanent version of the above, a 3/8 inch tail width
20-tail is a specialized tool for flogging either a complete novice or
one who prefers nearly no sensation. Noise, a very light skin-level
sensation, and nothing else, tested as above. Of course it may also
cause her to look back at you and ask if that is all you plan on
doing....
Fabric- silk and other softer fabrics can be made into floggers. Avoid
fraying of edges by sewing the fabric into closed tubes, ironing each
tube flat, then sewing the flat sides together along the long axis.
Similar to chamois, more decorative colors available, and many fabrics
are washable.
Deerskin- soft and caressing, a tiny bit of sting, a bit of thud, and
little else. Unless one is hitting exceptionally hard, a deerskin
flogger can be used for a very long time without any notable skin
reactions beyond a light flush. My personal favorite for light play or
the less experienced.
Light Nylon Cordage [1/8 inch diameter for a start]- Take 15 loops 34
inches long [circumference], tying them together in a knot at one end.
Cut the other end [tail length now perhaps 15 inches], fray the cut ends
and attach to a handle. Two sensations, a very light one from brushing
with the tips alone, and a heavier one from the non-frayed section.
Simple to clean, quite inexpensive, and different weights of cord are
readily available.
Elkhide- heavier than Deerskin, yet soft and compressible, almost
entirely thud. A lovely flogger for a slow building scene, very easy to
relax into, and can be used with astonishing force with little risk of
harm.
The next three are varieties of cowhide, the 'standard' leather. These
are not specific cuts or tanning terms, but are classes of weight and
type.
Suede- in the lighter varieties, slightly harder than Elk, in the
heaviest, just below the thick Topgrain below. Many floggers are made
from various suede 'splits', these are inexpensive and simple to work.
More thud and more sting than those above, may mark if swung sharply.
Topgrain leather- smooth leathers create less friction than suede, yet
usually feel more 'sting-y' on the skin. Available in many weights, from
light garment leathers to heavy saddle leathers, the more flexible
varieties are recommended.
Oil tanned thick leather- thick, heavy, and spongy leather, less
flexible than thinner skins. Feels rather like an extremely heavy Elk as
it compresses, yet a far more 'serious' thud.
Bison- Interesting rough grain, heavy, rather inflexible, unless careful
attention is taken the edges may cut the skin. Not a material for the
beginner, but certainly something to use if desired.
Rubber-flexible, yet quite 'harsh' feeling, stings rather like a thong
flogger, leaves immediate marks. Different weight to air resistance
ratio than any leather I am aware of. Exceptionally simple to clean.
Horsehair- Extreme sting with no thud, entirely skin-level sensation of
a very intense and itching sort. It is possible to break skin with
horsehair, and it creates deceptively intense stinging at a very light
touch. Cleanliness and body fluid precautions are required here, IMO.
Additionally, most of these have tactile and scent qualities that may
attract some, with the exception of the pillowcase, fabric, nylon, and
the oil-tanned leather [much of which smells rather nasty]. All except
the pillowcase may be made into floggers that look rather nice, and all
of the above are now available ready-made through shops and catalogues.
TECHNIQUE-
Much has been discussed, experienced, debated, and counter-debated here
and elsewhere on this personal topic, but as this is intended as a
generic suggestion for the beginner, perhaps there is a possibility we
might avoid the usual flamewar-of-the-moment? Of course it would be
wonderful if others would add their own ideas to this basic outline
[subtle hint].
WHERE?
Where to flog? Where not?-
As 'flogging' is something that covers much by way of different
activities, I have taken the liberty of separating it into 'light'
[entirely sting, no deep tissue effects], and 'heavy' [sting and/or
thud, reaching and jarring deep tissue]. *Hint* it is impossible to do
'heavy' flogging with a 20-tail chamois flogger, and quite difficult to
do 'light' flogging with anything over deerskin in the materials
progression cited above [with the exception of horsehair, again a
sting-only material].
Of course all of these are merely physical *possibilities* rated solely
on my own opinions of [relative] safety, all limits and preferences of
top and bottom must also be considered.
Where not to flog *under any circumstances* [obvious safety reasons]-
The face, head, neck, the fingers and toes, over healing skin [if you
want it to ever heal].
Where to flog *extremely* lightly and carefully if at all [Really a
gentle brushing motion rather than a striking one, tips of a *light*
stinging instrument only, such as the chamois or horsehair above]-
The palms and back of the hands, over any joint, the lower front and
back and sides between the top of the pelvis and the lower ribs [kidneys
and other internal organs], the spine, the tops and bottoms of the feet.
N.B. Both feet and hands contain many tiny bones, once broken, these
rarely heal well. Joints do not respond well to stress internal or
external. Crippling is neither safe nor sane, and unless one has an
X-ray machine at call one cannot tell. Internal organs are more fragile
than one might think, avoid thud entirely in their area. Many people
have particular problems with body areas as well, do attempt the above
*very* lightly indeed if at all!
Where to flog lightly-
Lower legs, arms, inner arms, breasts, genitals [skin is more fragile
there], upper shoulders [accuracy], top of buttocks near spine, the
muscular ridge on both sides of the spine [accuracy], the ribs where not
protected by muscle.
N.B. There is some evidence that 'thud' on the pecs is not
advisable for reasons of health, nipples are far better suited to strong
stimulation. The top of the buttocks protect the coccyx, a small and
fragile triangular bone at the base of the spine, avoid striking between
the upper buttocks.
Where to flog 'heavily'-
Buttocks, upper back on each side of the spine, thighs, lower shoulders.
These areas are principally composed of strong bones protected by muscle
tissue and a fatty layer, any other organs present are reasonably
protected. There are reasons for these traditional areas being so
traditional, they reduce the likelihood of major damage, making an
extended safer session possible.
Position considerations-
Body position affects the position of both skin and muscles. If someone
is bent over, the muscles of the rear lengthen and are not as thick, so
the muscles themselves no longer protect in the same way. If the skin is
stretched as well, it will feel more than it would if relaxed. Flogging
someone who is standing unsupported may lead to falling, and seems
foolish given the known physiological and psychological effects ['going
away']. Standing bondage changes without warning to partial suspension
if someone faints, plan for that possibility.
HOW?-
Technique repertoire-
The more ways one knows to do an action, the more effects may be
created, and the less one's arm aches afterwards. Varying the motions
has a good effect for top and bottom. Practice the following until you
can do them from various directions and speeds, they all feel and work
differently. Knowing the techniques is only one part, knowing which to
use and when is beyond my ability to suggest in a post.
Swinging styles-
I know of five basic ways to end a stroke of any force:
The tails land 'flat', with all of the force hitting at once [the tails
either bounce off or drop almost vertically after this].
The tails swing 'through', with the some part of the tips hitting and
moving past the target area. From there, you may stop them [see
'Accuracy-' below], or use some elliptical pattern to bring them round
again, such as vertical or horizontal figure-8, circle, and the like.
The tail tips strike, go past, then immediately return via a swift
spinning motion. If fast enough, this can seem continuous and the light,
sharp touch has some sensational advantages.
The tails are snapped or 'whipped' for a smaller point of stimulation
that is more discrete and feels 'sharper'.
The tails land all at once on the body in a strongly forward motion
resembling a punch or push more than a swing. Difficult to describe, and
not as common, a hard thud stroke.
Each of these and all their variations may be primarily accomplished by
wrist motion alone, or with arm and wrist moving together, this depends
on your strength and the effect you seek. A properly balanced flogger
requires less effort, and may be used for a longer time with less
fatigue.
Skill-
I would like to add this, bad technique is simply inexcusable; although we are all fallible,
misplacing a stroke is not something to be taken lightly. There is
indeed an art to the physical act of flogging. This may be learned as
any other physical art, by observation, thought, and practice.
Practice in the air will teach you the balance of a flogger, but there
is no substitute for actual impact. I believe it was Stella who
suggested a velvet pillow, and another person suggested suspending it in
a way that allowed for movement. This works nicely, a safe and useful
simulation.
If you rarely find velvet pillows strewn about, a towel wrapped round a
pillow will serve the same purpose, you will see the path of the flogger
tails quite nicely in the nap of the fabric. When you are able to land
all the tails in one area on the pillow, practice moving that aiming
point about until you know exactly where it will land each time. Now
practice varying the speed, pace and strength of the blows without
sacrificing that accuracy. When you have that in balance, try these
variations on your own leg, get the feel of that specific instrument,
*then* consider using it on the willing form of another.
Accuracy-
A flogger [as opposed to a crop or whip] 'flops around more', it
naturally covers a wider area and is more difficult to control. If one
avoids any spin on the handle, the first stroke may be accurate with the
tails close together. Unfortunately the next ones tend to be less so
unless some care is taken with the tails between strokes. The tails may
be caught in the free hand between strokes, allowed to wrap gently on
the top's torso or leg to gather them together, or hang straight down
between strokes. Any of these options will make the next stroke more
accurate as the tails will at least start together. It is possible to
stop them in mid-air as well, but more difficult to cause them to swing
together. With practice, a well-made flogger that is 2 inches in
diameter with the tails gathered together may be precisely placed within
a 3 to 4 inch target path.
As a suggestion for beginners, start with the bottom reclining face down
and the top kneeling or standing a-straddle, thus allowing gravity to
assist in the guidance of the tails.
Swinging at a body part that protrudes ensures accuracy. The buttocks of
a standing bottom whose entire front is pressed against a rigid support
are a classic example of this, a straight side-to-side swing with the
tips of a flogger can strike only the intended area, leaving the lower
back and upper thighs untouched.
Wrapping-
If the middle section of tails strikes first on a rounded 'edge' of the
body, and the tips 'wrap' following the curve, the tips actually
accelerate far more than the original swing [physics, try it on
something inanimate and see]. This is 'wraparound', and is usually a bad
thing, causing inadvertent hard blows to areas one did not intend to
touch at all, or ruining the controlled stroke one did intend. Keeping
the flogger handle the same distance away from the skin as you did in
practice will help here, as will being very careful to plan where the
tips will fall at each stroke, avoiding curved edges to wrap around.
Being 'tip conscious' is the best way to avoid wraparound, but placing a
pillow to protect the side of a reclining bottom works as a temporary
solution for those who have this problem [works neatly with 'whippy'
canes and crops as well].
IN SCENE-
How often?-
An average of one stroke every few seconds often proves best, with the
exception of the spinning technique above, a fast version of which will
seem constant. This 'blow-rest-blow' allows processing time to feel each
sensation, and this rhythm once established may easily be changed for
effect. No doubt some people will differ with me on this, but I maintain
that it is a suitable pace to maintain in many cases. Increased speed
near the end is also popular, and pacing oneself early on will allow for
that.
Scene Structure-
Different people seek to give and receive different experiences. I offer
two quite diverse scenarios to begin the discussion, perhaps others
might volunteer their own favorite experiences or methods.
The slowly building endorphin encouragement-
Start slowly and lightly, begin by placing the flogger on the skin,
holding the tail tips in one hand and the handle in the other, moving
slowly to and fro on the skin. Then a slow caress with the tips for a
bit, using more and more of the tails in a soft motion, building the
movement into a partial swing, then a full swing. Vary placement
gradually, work up and down the body in a methodical pattern with few
surprises. When changing to a 'harder' flogger, repeat the above 'accustomization'
process in miniature, the ideal being that although the actual force
applied increases markedly, the 'feeling' remains much the same,
matching the growing ability of the bottom to enjoy the increasing
sensations. In a person looking for this, it is often possible to cause
a 'flying' sensation of complete relaxation, buoyed by trust and natural
reactions of the body to slowly increasing stimulation, with little or
no feeling of actual 'pain'.
The overwhelming sensation-
More of a 'hard' style than the above, to take a bottom past the
'comfortable' area into one more likely to push her strongly. Useful for
'sensation overload' and for those who seek a more 'painful' feeling.
Beginning as above, vary the speed and intensity of the blows much more,
pushing more, being less predictable. Work upper body and lower at
seemingly random times, not allowing the bottom to grow used to the
sensation before moving on. When changing instruments, do so with less
subtlety, let her feel the change as an increase in intensity. Should
she enjoy both sting and thud, use these interchangeably as well,
surprise is often more effective than merely increasing the power of
blows.
Emotional and other considerations [IMO]-
A few suggestions in this admittedly most subjective area. A flogging of
even the gentlest sort may have exceptionally strong effects on both
participants; leaving time and energy to 'wind down' at the end of the
session is, in my view, a requirement. Reassurance, a caress, or a
simple touch during the flogging may do wonders also. Do not expect
verbal responses if the flogging takes the bottom into new areas, she
may not be possible to speak readily, and it may be that she will not be
hearing well either. I find that flogging the front of the body, use of
ear plugs and blindfolds, stringent bondage to open up delicate body
areas, and making the bottom look at herself being flogged all are more
'serious' and have more emotional impact than a 'simple' flogging.
Bruises may appear immediately, not appear at all, or suddenly appear
after as much as a day or two, depending on the body concerned, and most
people have some reaction to such marks, whether positive or not.
Philosophy-
Flogging can be a powerful and loving act, top and bottom not separated
by the flogger, but connected through it. While basic competence and
sensitivity will increase the chances of this, caring does help a bit
too.
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